Future hazy for “Crisis Heart Brawlers”

Journalism

Screen Shot 2014-07-07 at 8.57.16 AM It was marketed to donors as “The Official Otakon… Game.” But now that Otakorp has terminated its agreement with Studio Nasu, that will be impossible to deliver.

Regardless of his troubles, founder Dave Lister hasn’t yet decided if he’s going to give supporters their money back or continue on the game’s development.

“I’m not sure yet, I only just found out and I’m still in a bit of shock,” he told me over Twitter. “We’re still talking amicably about options, though. They’re good people and my friends. I don’t want to jeopardize any solution by commenting too early. We all want this to work.”

Lister sounds perhaps overly optimistic that Otakon will continue to work with him. It’s hard to find a gray area in Otakorp forbidding Studio Nasu to use its intellectual property.

Probably, Lister intends to continue development of the game outlined in his Kickstarter, knowing full well that if he doesn’t, he’d be breaking the law and could get sued. However, it’s unlikely that Studio Nasu would have gotten any support for its Kickstarter without the prestige of the Otakon name behind it. Backers felt they were promised a game that tied into an anime convention they love.

“What’s ‘Crisis Heart Brawlers’ without the, well, ‘Clash at Otakon?’” said backer Tyler Waldman. “How many of the game’s assets would have been obtained if it were, as it would appear now, a generic beat ’em up with no con connection from the beginning?”

Waldman, who donated $15, believes Studio Nasu owes its backers an apology. Jessi Pascal, who donated $400 to the failed Kickstarter, also wants her money back.

“We were really rooting for it to happen, as a game for fans by fans just seemed too cool,” she said of her large donation. At the $400 level, Studio Nasu would make one of the characters in Pascal’s webcomic, Geeks Next Door, an “assist striker” in the game.

Pascal noted that the Otakorp withdrawal is only the latest in a host of problems that have plagued the Studio Nasu Kickstarter from the beginning. Multiple developers have left the project for a variety of reasons. The alleged lead animation producer on the project, Rusty Mills, the creator of Animaniacs, passed away from cancer. However, Pascal only heard indirectly about these issues as all communication with Studio Nasu soon stopped.

“I think it was all a combination of bad circumstances, biting off more than they could chew, and then sticking their heads in the sand to make the ‘problem’ go away,” she said. “As far as what would satisfy me? An apology and $400 back in my bank account. The whole thing has left me with such a bitter taste in my mouth that I don’t want to be part of the project any more.”

Jordan Polak, who donated $515 to the project, started getting frustrated with the project long before communication ceased. One of the reasons for Polak’s large donation was the ability to go to the Otakon ‘Release Party,’ for backers who paid $75 or more. However, he said Studio Nasu opened the party to everyone “at the last minute.”

“We ended up waiting over an hour to get in, the food was the food for the Otakon staff, nothing special for us,” he said. “We waited another hour for the creator to show up, also only two of the voice actors did show up. He rushed to set up the game that he said would be done in another 6 months for Otakon Vegas, and what we got was the demo form when he introduced the game a year prior.  It had slightly better graphics, but no new enemies, attacks, movements or backgrounds. I got so angry I left that shit he called a party.”

Indeed, it sounds like there were warning signs long before Studio Nasu ceased contact with backers.

Backer Alex Jeffrey said the Studio Nasu website has been down since at least “October 2013,” in direct opposition to Lister’s assurance that the site was temporarily down due to heavy traffic. I highly doubt visitors have been throttling the site of a possibly dead project for months.

One positive thing to come out of the project is that the people who developed it probably were compensated for their work. Speaking confidentially to me, one character designer told me that he’d had a positive experience tinged only by getting paid later than promised, and that he was surprised to hear from me that the project had gone south.

Of course, if developers have already been paid for their work, that means the money Kickstarter backers gave to the project probably no longer exists for refunds.


Otaku Links: Having a good time

Otaku Links

attacked

  • Have you been following the Mary Sue merger? At first I was really excited, because it meant something that Geekosystem was merging into the Mary Sue and not the other way around. Then I was scared, because they demoted their female editor in chief, replaced her with a guy, and took away all their feminist wording. And now, after the letter from the editors, I’m not sure what to think!
  • Otaku Journalist reader Jacob Thomas just launched a Kickstarter to fund his futuristic manga-style comic. Check it out! Readers, let me know what kind of cool things you’re working on so I can promote you, too!
  • Even though my mom reads my blog, I’m not ashamed to mention my romantic fanfiction hobby now that we know it’s a serious moneymaker. But does talking about fanfiction book deals devalue the community behind it, which has never been about making money but about making friends?

  • When it comes to real world sports, we just want to hear the score. When it comes to sports anime, Tony argues, we care about relationships more. This is definitely true for me. It makes sense; I mean what importance does fictional scorekeeping have unless the characters react to it?
  • Finally: thinking of finally launching that blog? This weekend Bluehost is having a Fourth of July sale, dipping its rate from $4.95 a month to $3.95 (if you buy two years of hosting). Buy through my affiliate link and I’d be happy to devote an hour or two to helping you set up!

Happy freedom day, fellow Americans, and happy Friday to everyone else!

Screenshot via


Eleven top posts from 2011

Uncategorized

lauren_2011Cherry blossom season, 2011

Welcome back to the second installment of Otaku Journalist’s trip down memory lane. This time, I’m looking at 11 posts from 2011.

2011 was a completely different year. I got a job as a Flash developer (yes, we were still using Flash in 2011!) and then left in June for my first real journalism job at the Daily Dot. It was a year full of changes and my blog reflects that.

Here are some of my favorite posts from 2011:

1) Katsucon from a wheelchair

When life gives you lemons, etc. etc. I wasn’t about to miss Katsucon just because I broke my foot. This was the year that I was covering the Katsucon fan-art policy fiasco and it was important to me to interview the half-empty Artist’s Alley artists no matter what. Seeing Katsucon from another perspective taught me about how cons can cater to the disabled, too.

2) Should anime conventions screen for sex offenders?

I love anime fandom, which is why I don’t just write about the sunny side of it. If we fans don’t address those in our community who would prey on fans, we’re no better. This Twitter discussion occurred after a man pleaded guilty to coercing a minor at Katsucon 2010.

3) I want to be a voice actor! A surprise interview with Dan Green

In true Otaku Journalist fashion, I called up a major voice acting studio and asked for an interview, even though I wasn’t affiliated with any news blog. I told them my personal blog had loyal readers, and that was good enough for them. What I didn’t know was that the voice acting teacher they paired me with would be Dan Green, the voice of Yugi from Yu Gi Oh! 

4) An open letter to Kotaku intern Jen Schiller

I really related to Kotaku’s latest intern, Jen, after one of her articles made a lot of gamers really angry. It wasn’t really about right or wrong, but about catering to an angry male audience. Back in my internship days, I did the same thing! I wanted to write to Jen and let her know that one mistake wasn’t the end of her career and also that she wasn’t alone.

5) How I ended up writing about cat ears, maids, and furries for Forbes

And here it is, the turning point in my journalistic career. I won Susannah Breslin’s contest for young female journalists, and this gave me the exposure I needed to find a job in the field. The best part was learning that I really could write about the things I love for a living.

6) The joy and terror of teaching college

This was also the year I started teaching at my alma mater! I was 25 years old, looked 15, and the students could smell my fear. Even so, this experience shaped me and teaching is one of the three career paths I want to consider for the rest of my life.

7) What I learned about journalism in San Francisco

I’ll never forget the whirlwind that was my first six months at the Daily Dot. I met Owen, whom I still work for today, just at another outlet now. Writing about fandom and Internet culture full time, while traveling to cool cities like San Francisco, Boston and Austin, I learned that there really doesn’t have to be a division between who I am and what I do for work.

lauren_2011_2At the Renaissance Faire, October 2011

8) The Otaku Journalist Manifesto

Here it is, the set of core beliefs that would, two years later, become my first book.

9) Has anime gone too mainstream?

“Anime has always been cheap and weird. But that’s part of why we like it.” That was a quote that stuck with me from Otakon. I like my cheap weirdness, sure, but I also am glad that higher production values are luring in more viewers and keeping anime fandom alive.

10) How a civil war reenactment is like an anime convention

I had been reading a lot of creative nonfiction at the time, and that’s what shaped this essay. If you’ve never been to a civil war reenactment, I’ll tell you this: they’re as diverse a group of nerds as you’d meet at any fandom convention!

11) What to do when you think your fandom is misunderstood

This was also the year I assisted with a Washington Post article about Otakon. On the tail of that “coercing a minor” case from earlier in the year, this story wasn’t all sunshine and rainbows. It was a moment of reflection for me as a fan as I tried to wrestle with the good and the bad of being a fandom reporter, something I still haven’t resolved today.

Want more? Check out Otaku Journalist’s 10 top posts from 2010.


Was the Otakon videogame a Kickstarter scam?

Fandom

chb Studio Nasu, a game development company promoted by Otakon, has yet to make good on a Kickstarter that raised more than $33,000 back in 2012.

Now Dave Lister, founder of Studio Nasu, has broken an eight month silence to claim that the game is still being made and that the Kickstarter was not, as some backers are claiming, a scam.

Studio Nasu leveraged Otakon 2012 to promote Crisis Heart Brawlers, Clash At Otakon! The side-scrolling fighting game would include voice acting by Otakon guest anime dub actors, music by Eyeshine—a band that has performed at Otakon, and characters including “Ice Cold Water Guy,” a vendor-turned-legend at the Baltimore convention.

Studio Nasu set up a Kickstarter for the project with a goal of $20,000 but, due in part to Otakon’s promotion, fans raised more than $33,000.

The estimated delivery for backer rewards was April 2013, but fans say they still have not heard from Studio Nasu or Dave Lister since the project was successfully funded in September 2012, nor have they received any backer rewards. The project now appears on Kickscammed, a community blog for reporting unfulfilled projects.

Creators are legally obligated to fulfill the promises of their projects, according to Kickstarter. On the comments page, some backers are discussing taking legal action against Studio Nasu. This wouldn’t be the first time a Kickstarter has lead to a lawsuit. Earlier this year, the Attorney General of Washington state sued a Kickstarter for failing to make good on its promises to backers.

Lister had not updated his Twitter, personal or professional, since last October. But when I asked Lister about Crisis Heart Brawlers on Twitter, he responded immediately. It is his first time discussing the game that I can find online since October 2013.

The Studio Nasu and Crisis Heart Brawlers websites have been suspended, but Lister said that’s due to heavy traffic. Lister said there will be a new demo of the game at Otakon 2014.

Otakon made its promotion of the Studio Nasu game apparent, but hasn’t mentioned it since, not even responding to an Otakon forum thread asking why the game hasn’t happened yet. I contacted Otakon for comment, but have not yet received a reply.

Update 7/4/2014: Otakon has terminated its agreement with Studio Nasu. 

“I feel like they traded on the goodwill of the Otakon brand to screw people out of their money,” wrote redditor aresef on a Reddit discussion of the game.

Studio Nasu may still be working on the project, but that’s probably news to backers. And after two years, fans are probably going to need more than his word to believe it.


Otaku Links: Summer reading

Otaku Links

supaidaman

  •  It’s going to be a beautiful summer. I love checking Crunchyroll’s Summer 2014 lineup and watching it slowly populate with new titles every day.
  • There’s no date for it, but I am EXTREMELY excited for Mobile Suit Gundam-san, an anime based on a four-panel comic parody of the same name. I have only seen some of the comic, and maybe now it’ll be available in the U.S.!
  • An interesting theory from the Economist: when the government  presents certain aspects of Japanese pop culture as “Cool Japan,” it’s really just making it less cool by, well, associating it with the government.
  • Habit: a riveting sci-fi short story about girl gamers and the future. HT Ellie. Can anyone recommend a good place to read more original science fiction online?
  • If I were going to Anime Expo I’d definitely get a seat at the Masquerade so I could watch The Survey Corps, an Attack on Titan themed hip hop dance crew comprised of professional dancers.

Screenshot via twenty percent cooler.